Immersive formats like Dolby Atmos are redefining expectations across cinema, television, music, and gaming. To stay ahead, your tools must keep pace. NUGEN Audio’s Surround & Immersive collection equips professionals in post-production, music, and broadcast with advanced Immersive Audio plugins that deliver precision, flexibility, and integration.
Whether you're creating multidimensional soundscapes or delivering flawless stereo downmixes, these Immersive Audio tools provide exceptional control and sonic clarity. Eliminate workflow bottlenecks and focus on creativity with plugins built for seamless performance across Pro Tools, Nuendo, and other industry-standard DAWs.
Surround & Immersive Audio FAQ’s
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Tools You’ll Need for Working in Surround and Immersive Audio
NUGEN Audio provides some essential tools for working in surround and immersive audio formats, like Dolby Atmos.
![Screen_Shot_Halo_upmix_1[1]](https://nugenaudio.com/wp-content/uploads/2025/07/Screen_Shot_Halo_upmix_11.png)
Stereo to 5.1, 7.1 and 3D upmixer
Convert stereo to 5.1, 7.1, 7.1.2 and 7.1.4, for use in Dolby Atmos mixes, with exacting control. Designed for immersive sound design, Halo Upmix maintains audio integrity without artificial colouring. Neural network dialogue isolation and optional 3D Immersive Extension support formats like 7.1.2, 7.1.4, and Ambisonics.

Decisive downmixing
Achieve clean, compliant stereo from multichannel sources. Halo Downmix ensures clarity and coherence, making it ideal for mastering and broadcast where compatibility is critical.

Seeing is believing
Visualise your surround and immersive mix in real-time. Halo Vision provides detailed analysis of energy, frequency, correlation, and localisation up to 7.1.4. Make fast, informed mix decisions with confidence.

Boundless reverb
Experience convolution reverb reimagined. Paragon offers the realism of sampled spaces with the fine-tuning control of algorithmic reverb, supporting Dolby Atmos mix environments. Perfect for spatial beds in film, TV, and immersive formats.
Built for Professionals Working Across:
- Dolby Atmos mixing and mastering: Create accurate, impactful multichannel productions.
- Surround upmixing and downmixing: Maintain fidelity from stereo to Immersive Audio and back.
- Immersive reverb design: Craft spatial depth with precise reverb shaping.
- Audio visualisation: Analyse spatial detail and mix dynamics.
- Post-production and broadcast: Ensure compatibility across platforms in the UK, US, and Europe.
- Game and VR audio workflows: Build engaging, immersive experiences.
Bring every sound to life - in every dimension. Explore NUGEN Audio’s Immersive Audio plugins and take control of your Dolby Atmos, and Immersive Audio workflow.
"Quality and sound are what really counts, and I found both with NUGEN’s Halo Upmix."
Jonathan Wales
The Haunting of Hill House, Get Out, Meet the Parents

"Among all of the sonic upmixing tools and plug-ins we’ve tried, Halo is by far the best."
Brian Riordan
American Idol, Flight of the Conchords, Drunk History, Top Gear

"Paragon is unique in that it’s the only immersive audio reverb I’ve come across that I can use for Dolby Atmos mixing."
Alex Solano
Universal Music, Warner Music, Atlantic Records

What is Immersive Audio?
Immersive audio represents the evolution of sound, transforming the listening experience from a two-dimensional plane into a captivating three-dimensional sphere. Unlike traditional stereo or even surround sound, immersive audio actively places the listener within the sonic environment, incorporating height and depth alongside width and direction.
Imagine sounds moving not just around you, but also above and below, enveloping you completely. This multi-dimensional soundfield creates an unparalleled sense of realism and presence, pulling audiences deeper into narratives, music, and interactive experiences. As the demand for cutting-edge audio grows across cinema, television, music, gaming, and VR, achieving this level of sonic detail requires precision tools that understand the nuances of 3D audio.
What is Object-Based Audio?
Traditional audio formats rely on 'channel-based' mixing, where sounds are hard-assigned to specific speaker channels (e.g., Left, Right, Centre). Object-based audio revolutionises this approach by treating individual sound elements - a specific dialogue line, a gunshot, a musical flourish - as independent 'objects'.
Each audio object carries its own spatial metadata, detailing its precise position, movement, and even size within a three-dimensional soundfield. During playback, an intelligent audio renderer interprets this metadata, dynamically adapting the object's sound to the unique speaker configuration of the listening environment. This means a single object-based mix can flawlessly translate across a vast array of playback systems, from headphones and soundbars to complex home theatres and full-scale cinematic immersive setups. It offers unparalleled scalability and flexibility, eliminating the need for multiple, disparate mixes. For audio professionals, object-based audio unlocks immense creative freedom, allowing for pinpoint accuracy in spatial sound design that traditional methods cannot achieve.
Where Does Dolby Atmos Fit In?
When we talk about immersive audio today, Dolby Atmos stands as the definitive industry standard. Powering a new generation of audio experiences, Dolby Atmos combines the best of both worlds: a traditional channel-based 'bed' for ambient and foundational elements, coupled with dynamic audio 'objects'.
This hybrid approach, critically, introduces the vertical dimension, allowing sounds to be precisely placed and moved above the listener, creating truly enveloping and breathtaking soundscapes. From blockbusters in the cinema to premium series on streaming platforms, immersive music on Apple Music and Tidal, and next-generation gaming, Dolby Atmos is redefining how audiences experience sound globally.
Written by Dr Paul Tapper, CEO at NUGEN Audio — 20+ years experience in audio-software.
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